Publications

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Books

  1. Jens Grubert and Raphael Grasset. Augmented Reality for Android Application Development. November 2013 Packt Publishing Limited. ISBN 978-1782168553.
    url

Chapters in collective books

  1. Michael Schenk, Jens Grubert, Steffen Sauer, Dirk Berndt and Rüdiger Mecke. Augmented Reality basierte Werkerassistenz (Augmented Reality Based Worker Assistance). In Digital Engineering – Herausforderung für die Arbeits- und Betriebsorganisation (Digital Engineering – Challenges for Work- and Company Organisation), 2009, GITO press, Berlin. ISBN 978-3940019806 pp. 341-360).

Articles in peer reviewed journals and magazines

  1. Jens Grubert, Matthias Kranz and Aaron Quigley. Challenges in Mobile Multi-Device Ecosystems. In mUX: The Journal of Mobile User Experience, 5(1), 1-22, 2016.
    open access versionarxiv preprint | doi
  2. Jens Grubert, Tobias Langlotz, Stefanie Zollmann and Holger Regenbrecht, Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality. In IEEE Transactions on Visualization and Computer Graphics, vol. PP, no.99, pp.1-1.
    preprint | IEEE Xplore version | bib | doi
  3. Andreas Hartl, Clemens Arth, Jens Grubert and Dieter Schmalstieg. Efficient Verification of Holograms Using Mobile Augmented Reality. In IEEE Transactions on Visualization and Computer Graphics, vol. 22, 7, (pp. 1843-1851).
    preprint | doi
  4. Jens Grubert, Michel Pahud, Raphael Grasset, Dieter Schmalstieg and Hartmut Seichter. The Utility of Magic Lens Interfaces on Handheld Devices for Touristic Map Navigation. In Elsevier Pervasive and Mobile Computing, vol. 18, April 2015 (pp. 88–103).
    preprint  | doi
  5. Tobias Langlotz, Jens Grubert, and Raphael Grasset. Augmented Reality Browsers: Essential Products or Only Gadgets?. Commun. ACM, vol. 56, 11, November 2013 (pp. 34-36).
    preprint | doi
  6. Lutz Schega, Daniel Hamacher, Irina Böckelmann,  Anke Huckauf, Rüdiger Mecke, Jens Grubert, and Johannes Tümler. Vergleich von Messverfahren zur Analyse der Herzfrequenzvariabilität (HRV) (Analysis of Heart-Rate Variability). In Deutsche Zeitschrift für Sportmedizin DZSM (German Journal for Sports Medicine) 61, 12, 2010 (pp. 17-21).
    pdf
  7. Michael Schenk, Jens Grubert, Steffen Sauer, Dirk Berndt and Rüdiger Mecke. Augmented Reality. Ein neuer Ansatz für Assistenzsysteme in der Produktion (Augmented Reality. A Novel Approach for Assistance Systems in Production). In Zeitschrift Industrie Management (Journal of Industrial Management) 26, 2, 2010. Gito press Berlin (pp. 33-36).
    url
  8. Tobias Isenberg, Maarten Everts, Jens Grubert and Sheelagh Carpendale. Interactive Exploratory Visualization of 2D Vector Fields. In Computer Graphics Forum, 27(3), May 2008 (pp. 983-990).
    video | pdf | url | url | bib | doi 

Publications at peer reviewed conferences and workshops

  1. Jens Grubert & Matthias Kranz. HeadPhones: Ad Hoc Mobile Multi-Display Environments through Head Tracking. In Proceedings of ACM CHI 2017, May 6-11 2017, Denver, pp. 3966-3971.
    open access paper | teaser video | full video
  2. Jens Grubert & Matthias Kranz. Towards Ad Hoc Mobile Multi-display Environments on Commodity Mobile Devices. In Proceedings of IEEE VR 2017, March 20-23 2017, Los Angeles.
    paper 
  3. Jens Grubert & Matthias Kranz. mpCubee: Towards a Mobile Perspective Cubic Display using Mobile
    Phones
    . In Proceedings of IEEE VR 2017, March 20-23 2017, Los Angeles.
    paper
  4. Peter Mohr, Markus Tatzgern, Jens Grubert, Dieter Schmalstieg and Denis Kalkofen. Adaptive User Perspective Rendering for Handheld Augmented Reality. In Proceedings of IEEE 3DUI 2017, March 18-19 2017 (pp. 176-181).
    Honorable Mention for Best Paper | paper | presentation
  5. Jens Grubert, Eyal Ofek, Michel Pahud, Matthias Kranz and Dieter Schmalstieg. GlassHands: Interaction Around Unmodified Mobile Devices Using Sunglasses. In Proceedings of the 2016 ACM Conference on Interactive Surfaces and Spaces (pp. 215-224).
    preprintdoi
  6. Jens Grubert, Eyal Ofek, Michel Pahud, Matthias Kranz and Dieter Schmalstieg. Towards Interaction Around Unmodified Camera-equipped Mobile Devices. In Cross-Surface Workshop in Conjunction with the 2016 ACM Conference on Interactive Surfaces and Spaces.
    preprint | workshop website
  7. Iris Seidinger and Jens Grubert. 3D Character Customization for Non-Professional Users in Handheld Augmented Reality. In Adjunct Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Merida, Mexico (to appear).
    preprint|video
  8. Jens Grubert, Matthias Kranz and Aaron Quigley. Design and Technology Challenges for Body Proximate Display Ecosystems. In MobileHCI’15 Adjunct, Workshop From Mobile to Wearable: Using Wearable Devices to Enrich Mobile Interaction (pp. 951-954).
    pdf | workshop website | doi
  9. Aaron Quigley and Jens Grubert. Perceptual and Social Challenges in Body Proximate Display Ecosystems. In MobileHCI’15 Adjunct, Workshop Mobile Collocated Interactions With Wearables (pp. 1168-1174).
    pdf | workshop website |doi
  10. Klen Copic Pucihar, Jens Grubert and Matjaz Kljun. Dual Camera Magic Lens for Handheld AR Sketching. In Proceedings INTERACT 2015 (pp. 523-527).
    preprint|poster|video | doi
  11. Jens Grubert, Matthias Heinisch, Aaron Quigley, and Dieter Schmalstieg. MultiFi: Multi-Fidelity Interaction with Displays On and Around the Body. In Proceedings of ACM CHI 2015, April 18-23 2015, Seoul (pp. 3933-3942).
    preprint |presentation | teaser video | full videoextended study description | video of study conditions | doi
  12. Andreas Hartl, Jens Grubert, Christian Reinbacher, Clemens Arth and Dieter Schmalstieg. Mobile User Interfaces for Efficient Verification of Holograms. In Proceedings of IEEE Virtual Reality 2015. March 23-27, Arles, France (pp. 119-126).
    preprint | video | slides
  13. Olivier Balet, Boriana Koleva, Jens Grubert, Kwang Mo Yi, Marco Gunia, Aleksis Katsis and Julien Castet. Authoring and Living Next-Generation Location-Based Experiences. In Proceedings of IEEE Virtual Reality 2015. March 23-27, Arles, France (in print). preprint
  14. Jonna Häkkilä, Thomas Olsson, Ashley Colley, Thomas Pederson and Jens Grubert. Interactions and applications for see-through technologies. In NordiCHI ’14 Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational (pp. 793-796).  doi
  15. Jens Grubert, Hartmut Seichter and Dieter Schmalstieg. Towards User Perspective Augmented Reality for Public Displays. In Proceedings of the Thirteenth IEEE International Symposium on Mixed and Augmented Reality  (IEEE ISMAR 2014). September 10-12, Munich, Germany (pp. 267-268). preprint | poster
  16. Andreas Hartl, Jens Grubert, Gerhard Reitmayr and Dieter Schmalstieg. Mobile Interactive Hologram Verification. In Proceedings of the Twelths IEEE International Symposium on Mixed and Augmented Reality  (IEEE ISMAR 2013). October 1-4, Adelaide, Australia (pp. 75-82).
    pdf
  17. Hartmut Seichter, Jens Grubert, and Tobias Langlotz. Designing Mobile Augmented Reality. In Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services. August 27-30, 2013, Munich, Germany (pp. 616-621).
    doi |workshop website
  18. Jens Grubert and Dieter Schmalstieg. Playing it Real Again: A Repeated Evaluation of Magic Lens and Static Peephole Interfaces in Public Space. In Proccedings of ACM SIGCHI’s International Conference on Human-Computer Interaction with Mobile Devices and Services 2013 (MobileHCI’13,) August 27-30, 2013, Munich, Germany (pp. 99-103).
    pdf | slides (modified for online use) | doi
  19. Jens Grubert, Raphaël Grasset, and Gerhard Reitmayr. Exploring the Design of Hybrid Interfaces for Augmented Posters in Public Spaces. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction (NordiCHI 2012). October 14-17, 2012, Copenhagen, Denmark (pp. 28-36).
    pdf | slides (modified for online use) | video
  20. Jens Grubert, Ann Morrison, Helmut Munz, and Gerhard Reitmayr. Playing it Real: Magic Lens and Static Peephole Interfaces for Games in a Public Space. In Proccedings of ACM SIGCHI’s International Conference on Human-Computer Interaction with Mobile Devices and Services 2012 (MobileHCI’12,) September 21-24, 2012, San Francisco, CA, USA (pp. 231-240).
    pdf | slides (modified for online use) | video
  21. Alessandro Mulloni, Jens Grubert, Hartmut Seichter, Tobias Langlotz, Raphael Grasset, Gerhard Reitmayr and Dieter Schmalstieg. Experiences with the Impact of Tracking Technology in Mobile Augmented Reality Evaluations. In Mobile Vision and HCI (MOBIVIS) workshop at ACM SIGCHI’s International Conference on Human-Computer Interaction with Mobile Devices and Services 2012 (MobileHCI’12,) September 21-24, 2012, San Francisco, CA, USA.
    pdf | slides (modified for online use)
  22. Christoph Oberhofer, Jens Grubert and Gerhard Reitmayr. Natural Feature Tracking in JavaScript. In Proceedings of the IEEE Virtual Reality Conference 2012 (IEEE VR 2012). March 04-08, 2012, Orange County, California, USA (pp. 111-112).
    pdf | poster
  23. Lyndon J. B. Nixon, Jens Grubert, Gerhard Reitmayr, and James Scicluna. Semantics Enhancing Augmented Reality.  In On the Move to Meaningful Internet Systems: OTM 2012. Springer Berlin Heidelberg  (pp. 863-870).
    pdf | publisher website
  24. Lyndon J. B. Nixon, Jens Grubert, Gerhard Reitmayr, and James Scicluna. SmartReality: Integrating the Web into Augmented Reality. In Proceedings of the I-SEMANTICS 2012 Posters & Demonstrations Track, Graz, Austria, September 5-7, 2012 (pp. 48-54).
    pdf
  25. Jens Grubert, Lyndon Nixon and Gerhard Reitmayr. Augmenting the World using Semantic Web Technologies. In ISMAR 2012 2nd Workshop on Authoring Solutions for Augmented Reality, November 5th, 2012, Atlanta, USA.
    pdfurl
  26. Jens Grubert, Robert Gründler, Lyndon Nixon and Gerhard Reitmayr. Annotate That: Preparing Event Posters for Augmentation. In ISMAR 2011 Workshop on Authoring Solutions for Augmented Reality, October 26th, 2011, Basel, Switzerland.
    pdf|url
  27. Irina Böckelmann, Daniel Schenk, Tobias Rößler, Simon Adler, Björn Senft, Jens Grubert, Rüdiger Mecke, Anke Huckauf, Mario Urbina, Johannes Tümler and Sabine Darius. Physiologische Beanspruchungsreaktionen bei der Anwendung von kopfgetragenen AR-Displays (Physiological Strainreactions through application of Head Mounted AR-Displays). In 51. Wissenschaftliche Jahrestagung der Deutschen Gesellschaft für Arbeitsmedizin und Umweltmedizin e.V. (DGAUM) (51th Annual Meeting of the German Association for Occupational Medicine and Environment Medicine). March 09-12, 2011, Heidelberg, Germany.
    pdf | conference proceedings (43.5 MB)
  28. Jens Grubert, Daniel Hamacher, Rüdiger Mecke, Irina Böckelmann, Lutz Schega, Anke Huckauf, Mario H. Urbina, Michael Schenk, Fabian Doil and Johannes Tümler. Extended Investigations of User-Related Issues in Mobile Industrial Augmented Reality. In Proceedings of the Ninth IEEE International Symposium on Mixed and Augmented Reality (IEEE ISMAR 2010) (pp. 229-230). October 13-16, 2010, Seoul, Korea.
    pdf
  29. Anke Huckauf, Mario Urbina, Irina Böckelmann, Lutz Schega, Rüdiger Mecke, Jens Grubert, Fabian Doil and Johannes Tümler. Perceptual Issues in Optical-See-Through Displays. In Symposium on Applied Perception in Graphics and Visualization (APGV 2010) (pp. 41-48), July 23-24 2010, Los Angeles, USA.
    pdf | doi
  30. Jens Grubert, Johannes Tümler, Rüdiger Mecke and Michael Schenk. Comparative User Study of two See-through Calibration Methods. In Proceedings of the IEEE Virtual Reality Conference 2010 (IEEE VR 2010) (pp. 269-270). March 20-24, 2010, Waltham, Massachusetts, USA. doi | pdf
  31. Johannes Tümler, Fabian Doil, Irina Böckelmann, Lutz Schega, Daniel Hamacher, Anke Huckauf, Mario Urbina, Rüdiger Mecke and Jens Grubert. Nutzerstudie zum Einsatz mobiler Augmented Reality als Assistenzsystem in einem Referenzarbeitsbereich (User Study of mobile Augmented Reality as Assistance System at a Reference Work Site). In 13. IFF-Wissenschaftstage: Digitales Engineering und virtuelle Techniken zum Planen, Testen und Betreiben technischer Systeme (13th IFF Science Days: Digital Engineering and Virtual Technologies for Planning, Testing and Operating Technical Systems) (pp. 164-170). Fraunhofer Institute for Factory Operation and Automation IFF. June 15-17, 2010, Magdeburg, Germany.
  32. Lutz Schega, Daniel Hamacher, Janine Peters, Irina Böckelmann, Mario Urbina, Anke Huckauf, Rüdiger Mecke, Jens Grubert, Johannes Tümler and Fabian Doil. Psychische Beanspruchung beim Einsatz unterschiedlicher Optical See-Through Head Mounted Displays (Mental Strain of Using Various Optical See-Through Head Mounted Displays). In 50. Wissenschaftliche Jahrestagung der Deutschen Gesellschaft für Arbeitsmedizin und Umweltmedizin e.V. (DGAUM) (50th Annual Meeting of the German Association for Occupational Medicine and Environment Medicine). June 16-19, 2010, Dortmund, Germany.
    pdf (conference proceedings, 28.5 MB)
  33. Jens Grubert, Johannes Tümler and Rüdiger Mecke. Optimierung der See-Through-Kalibrierung für mobile Augmented-Reality-Assistenzsysteme (Optimisation of the See-Through-Calibration for Mobile Augmented Reality Assistance Systems). In 12. IFF-Wissenschaftstage: Digitales Engineering und virtuelle Techniken zum Planen, Testen und Betreiben technischer Systeme (12th IFF Science Days: Digital Engineering and Virtual Technologies for Planning, Testing and Operating Technical Systems). Fraunhofer Institute for Factory Operation and Automation IFF. June 16-18, 2009, Magdeburg, Germany.  Fraunhofer IRB Press Stuttgart. ISBN 978-3-8396-0023-8.
    pdf
  34. Jens Grubert, Sheelagh Carpendale and Tobias Isenberg. Interactive Stroke-Based NPR using Hand Postures on Large Displays. In Short Papers at Eurographics 2008, EG 2008 (pp. 279-282). April 14-18 2008, Crete, Greece. Eurographics Association Aire-la-Ville, Switzerland.
    video | pdf | poster | url | bib
  35. Tobias Isenberg, Jens Grubert, Maarten Everts and Sheelagh Carpendale. Hands-On Analysis and Illustration: Interactive Exploratory Visualization of Vector Fields. In ASCI 2008 Proceedings of the Fourteenth Annual Conference of the Advanced School for Computing and Imaging (pp. 222-229). June 11-13, 2008, Het Heijderbos, Heijen, The Netherlands.
    video | pdf | url | bib
  36. Jens Grubert, Johannes Tümler and Rüdiger Mecke. Untersuchungen zur Optimierung der See-Through-Kalibrierung für mobile Augmented Reality Assistenzsysteme (Investigating the Optimisation of See-Through-Calibration for Mobile Augmented Reality Assistance Systems). In 5. IFF Kolloquium: Forschung vernetzen – Innovationen beschleunigen (5th IFF Colloquium: Connecting Research – Advancing Innovation). Fraunhofer Institute for Factory Operation and Automation IFF, April 11, 2008, Magdeburg, Germany.  Fraunhofer IRB Press Stuttgart. ISBN 978-3-8167-7994-0.
    pdf

Patents

  1. Aufnahme der SVBRDF von blickwinkelabhängigen Elementen mit mobilen Geräten (SVBRDF Capture of view-dependent elements with mobile devices) (issued, in publication)
  2. Verfahren zur Ausrichung an einer beliebigen Pose mit 6 Freitheitsgraden für AR Anwendungen (Procedure for view-alignment to an arbitrary six degrees of freedom for Augmented Reality applications) (issued, in publication)

Non peer reviewed publications theses

  1. Jens Grubert. Mobile Augmented Reality for Information Surfaces. Institute for Computer Graphics and Vision,Graz University of Technology. Dissertation, 2015.
    pdf | doi
  2. Jens Grubert. Practical Augmented Reality for Mobile Users. In Austrian Computer Science Day 2014.
    url
  3. Jens Grubert, Tobias Langlotz and Raphael Grasset. Augmented Reality Browser Survey. Institute for Computer Graphics and Vision,Graz University of Technology. Technical Report Number 1101, 2011.
    pdf
  4. Lyndon Nixon, Jens Grubert and Gerhard Reitmayr. SmartReality. Augmented Reality + Services + Semantics. In 2nd International Augmented Reality Standards Workshop in Barcelona. February 17-19, 2011.
    url
  5. Jens Grubert and Rüdiger Mecke. Untersuchungen mobiler Augmented Reality Werkerassistenzsysteme im Langzeiteinsatz (Study of Mobile Augmented Reality Worker Assistance Systems in long term use). In Fraunhofer Institute for Factory Operation and Automation IFF. Leistungen und Ergebnisse. Jahresbericht 2009 (Performance and Results. Annual Report 2009). Fraunhofer IRB Press Stuttgart.
  6. Jens Grubert. Untersuchungen zur See-Through-Kalibrierung von Optical-See-Through-Display (See-Through-Calibration Testing for Optical See-Through-Displays). Diploma Thesis. May 2009. Faculty of Computer Science, Otto-von-Guericke University Magdeburg, Germany.
    pdf
  7. Jens Grubert. Interacting with Stroke-Based Non-Photorealistic Rendering on Large Displays. Honours thesis. February 2008. Faculty of Computer Science, Otto-von-Guericke University Magdeburg, Germany.
    pdf | url | bib
  8. Johannes Tümler, Jens Grubert and Rüdiger Mecke. Nutzerbezogene Entwicklung und Untersuchung mobiler AR-basierter Werkerassistenzsysteme (User-centred Development and Investigation of mobile Augmented Reality Based Worker Assistance Systems). In Fraunhofer Institute for Factory Operation and Automation IFF. Leistungen und Ergebnisse. Jahresbericht 2008 (Performance and Results. Annual Report 2008) (pp. 74-75). Fraunhofer IRB Press Stuttgart. ISBN 978-3-8396-0018-4.
    pdf
  9. Jens Grubert, Sheelagh Carpendale and Tobias Isenberg. Interactive Stroke-Based NPR using Hand Postures on Large Displays. Research report 2007-883-35. December 2007. Department of Computer Science, University of Calgary, Canada.
    video | pdf | url | doi | bib
  10. Jens Grubert, Mark Hancock, Sheelagh Carpendale, Edward Tse and Tobias Isenberg. Interacting with Stroke-Based Rendering on a Wall Display. Research report 2007-882-34. October 2007. Department of Computer Science, University of Calgary, Canada.
    pdf | url | bib

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