Abstract
Handheld Augmented Reality applications operating on smartphones are usually built on top of dedicated visual tracking pipelines implemented in a high performance, compiled programming language like C++. Such implementations tie applications to specifc platforms and vendors. Contrary to this, we developed a web-based Augmented Reality System built only on JavaScript, WebGL and HTML5. At the core of our system is an efficient Natural Feature Tracking pipeline solely implemented in JavaScript. We demonstrate real-time framerates on desktop computers and interactive framerates on smartphones.
Media